Final Fantasy VII: Rebirth Will Include A Dynamic Difficulty System That Modifies Enemy Capabilities Based On Your Skill Level

Final Fantasy VII: Rebirth Will Include A Dynamic Difficulty System That Modifies Enemy Capabilities Based On Your Skill Level on Liontamer Top Blog

With the impending release of Final Fantasy VII: Rebirth scheduled for February 29, 2024, on PlayStation 5, Square Enix is starting to reveal some intriguing minor details about the game. A post on X informs us that the game will feature three difficulty options. Two of these are typical, but the third is designed for more accomplished players.

  • Easy - This setting allows players to concentrate on the storyline.
  • Normal - This mode offers a fair level of difficulty.
  • Dynamic - In this mode, the enemy challenge adapts automatically according to your skill level. It's crafted for players who crave a continuous challenge.

It hasn't been mentioned if there will be Trophies associated with completing the game on a specific difficulty level. However, we're sure to learn more as we get closer to the highly-anticipated sequel's launch date.

Erin John

His love for anything tech-related sees him constantly keeping abreast of the latest gadgets and innovations, turning his living room into an enviable hi-tech haven.